![]() On the other side, more powerful enemies bring new challenges. Moreover a bunch of small gameplay wrinkles, like new weapons and upgradeable character abilities to further your party’s growth. The short expansion, which took me about six hours, distinguishes itself from the original with about eight or nine new snowy areas, which vary enough to keep things interesting while pushing through the campaign but feature a very familiar blend of overgrown nature and derelict technology that borders on samey in larger context of Mutant Year Zero as whole. ![]() The DLC's changes do present new ideas, but few of them have the punch to alter how you strategize and fight. There is a little storytelling that’s worth paying attention, but you’ll miss it if you aren’t careful the dialogue among your party members that’s spoken as you explore, much of which focuses on the events on the mystery, breathes more life into your mission and the characters than anything else. Like Road to Eden, your interactions with these characters have personality but never feel like more than flavor text. When you return to the arc, the town and story hub, you find it covered in vines, and that some shopkeepers look and behave differently. In case you missed it: Watch our review of the base game above, or read the full thing here.Īs in many expansions, Seed of Evil’s new threat changes how existing areas in the world look, albeit in a superficial way.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |